course

Specialized Program in Assets

756 Hours | 24 Month

About This Course

This program focuses on 3D / Digital Asset Creation. It includes Modelling, Texturing and Lighting.

3D Models are basic building blocks of any animated content – movies, web series, games, commercials and more. The 3D artist needs to create various models as per client requirements.

It can be from a concept art or a reference image.

What will you learn in this program?

• Techniques of how to create the best assets for any given project, with the highest production quality possible.
• Industry standard tips and tricks to make you able to work by yourself independently and efficiently.
• Strong artistic abilities.
• Optimization techniques to make entire scene light weight for fast rendering.
• Creation of different texture maps of various material and shader types.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 12 Software

Applicable Jobs

• Character Modelling, Texturing and Lighting
• Environmental Modelling, Texturing and Lighting
• LookDev Artist
• Digital Matte Painting Artist

Module1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

6 Month / 4 Software

Specialized in 3D

Software Hours
course Substance Designer (3D models with seamless texture) 20 hrs.
course Substance Painter (Incredibly powerful 3D painting tool) 20 hrs.
course Foundation in Maya (Powerful 3D software for movie, series, and visual effects) 150 hrs.
course Foundation in Houdini (Dynamic simulation tools to create visual effects) 50 hrs.
course Mari (High resolution digital 3D texture painting) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
course Foundation in Nuke (Powerful node base compositing software for movies and series) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 6 Software

Assets

Software Hours
course Advanced Maya (Powerful 3D software for movies, series and visual effects) 90 hrs.
course Advanced Photoshop (Photo editing and compositing) 10 hrs.
course Advanced Mari (High-resolution digital 3D texture painting) 30 hrs.
course Advanced Katana (Powerful tool for look development and lighting) 16 hrs.
course Advanced ZBrush (Digital sculpting tool) 60 hrs.
course Advanced Nuke (Powerful node base compositing software for movies and series) 10 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demo reel / portfolio

Specialized Program in Game Art

756 Hours | 24 Month

About This Course

This program focuses on creating Digital Video and Mobile Games. It makes you ready as an overall Gaming Artist who can maintain entire digital documentation and processes.

Game Art is an initial process. It gives an overview of conceptualizations, characterizations, storyline, game levels and all other related aspects. It is a very crucial stage which defines scope of work for each concerned department.

What will you learn in this program?

• Stylized 3D art for various gaming genres.
• Understanding of how to use industry standard gaming engines.
• Great exposure regarding how to optimize all 3D elements for better performance on various platforms like PlayStation, PC, Mobile, Xbox and Nintendo.
• Use of AR and VR to create immersive gaming experience.
• Deployment and optimization all 3D elements for faster rendering.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 18 Software

Applicable Jobs

• Game Designer
• Game Animator
• Game Tester
• Game Programmer / Developer
• Gaming 3D Artist
• Unity / Unreal Developer

16 Month / 4 Software

Module 1

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

Specialized in 3D

Software Hours
course Substance Designer (3D models with seamless texture) 20 hrs.
course Substance Painter (Incredibly powerful 3D painting tool) 20 hrs.
course Maya (Powerful 3D software for movie, series, and visual effects) 150 hrs.
course Houdini (Dynamic simulation tools to create visual effects) 50 hrs.
course Mari (High resolution digital 3D texture painting) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
course Nuke (Powerful node base compositing software for movies and series) 20 hrs.
Total

300 hrs.

Module 3

Game Art

Software Hours
course Advanced Maya (Powerful 3D software for movies, series and visual effects) 90 hrs.
course Advanced Photoshop with Spark AR (Augmented Reality platform to create AR effects for mobile cameras) 10 hrs.
course Advanced Substance Designer with Painter (Create complex 2D textures for 3D models) 26 hrs.
course Advanced ZBrush (Digital sculpting tool) 40 hrs.
course Foundation In Unity Engine (Cross-platform game engine) 20 hrs.
Foundation In Unreal Engine (Game development engine) 30 hrs.
Total

216 hrs.

Module 4

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate. During these 24 month, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated based on your overall performance during the tenure of your course and quality of demo reel / portfolio.

Specialized Program in Rigging & Animation

756 Hours | 24 Month

About This Course

This program focuses on teaching regular to technical Animation skills. You will develop vast knowledge and practicalities of various kinds of Animation styles.

Rigging and Animation are vital to put life into your character - let it be humans, aliens, creatures or vehicles. The fine art of these two elements makes your story convincing and relatable.

Various animation styles are developed till now and continuing doing so.

What will you learn in this program?

• Creation of proper control rigs as per project requirement.
• Importance of secondary Animation for realistic output.
• Rigging set up to take care of CHF (Cloth, Hair, Fur) and other related Physics.
• Techniques to make the production pipeline better.
• Achieve various Animation styles as per the project genre.
• Creation of custom rigs to increase productivity.
• Develop overall artistic sense and creativity.
• Understand various body mechanisms - organic and inorganic both.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 12 Software

Applicable Jobs

• Rigger
• Animator
• Technical Animator
• Motion Capture Artist

Module1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

7 Month / 7 Software

Specialized in 3D

Software Hours
course Substance Designer (3D models with seamless texture) 20 hrs.
course Substance Painter (Incredibly powerful 3D painting tool) 20 hrs.
course Maya (Powerful 3D software for movie, series, and visual effects) 150 hrs.
course Houdini (Dynamic simulation tools to create visual effects) 50 hrs.
course Mari (High resolution digital 3D texture painting) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
course Nuke (Powerful node base compositing software for movies and series) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 5 Software

Rigging & Animation

Software Hours
course Advanced Maya (Constraints| Ik/FK | Skin | Human and quadruped) 90 hrs.
course Advanced 3ds Max (Powerful 3D software for gaming, architecture and assets) 86 hrs.
Processing Motion Capture Data (Recording the movement of objects or people to use in 3D Software) 10 hrs.
course Advanced Mari / Motion Builder (High-resolution digital 3D texture painting) 15 hrs.
course Advanced Katana (Powerful tool for look development and lighting) 15 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demo reel / portfolio.

Specialized Program in FX / Dynamics

756 Hours | 24 Month

About This Course

This program focuses on creating eye catching and realistic 3D Dynamics effects using Particle Simulations. It is one of the most challenging aspects of Animation, Visual Effects and Gaming industry.

You need to create effects as per the genre of the work. As per requirement of Director, you need to tweak it continuously to improve the quality. The workflow / pipeline gets updated with every single project.

What will you learn in this program?

• Create and enhance your aesthetics and technical sense.
• Industry standard techniques for working on CHF (Cloth, Hair, Fur).
• Working on a shot single-handedly including Modelling, Texturing, Dynamics, Lighting and Animation.
• Manipulate techniques of 3D models and textures as per the requirement.
• Optimize the complete scene.
• Working on various aspects of simulations – fluids / liquids, object shattering and fracture. (Building, glass, vehicles are more), blasts, debris, fire, smoke, blood, energy (balls, blasts, vortex and shockwaves), weather, storm clouds and more.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 11 Software

Applicable Jobs

• 3D FX / Simulation Artist (Water / Fire / Expositions / Natural phenomena and more)

Module1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

7 Month / 7 Software

Specialized in 3D

Software Hours
course Substance Designer (3D models with seamless texture) 20 hrs.
course Substance Painter (Incredibly powerful 3D painting tool) 20 hrs.
course Maya (Powerful 3D software for movie, series, and visual effects) 150 hrs.
course Mari (High resolution digital 3D texture painting) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
course Nuke (Powerful node base compositing software for movies and series) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 2 Software

FX / Dynamics

Software Hours
course Maya Dynamics (Particle simulation, Xgen) 20 hrs.
course Houdini Object Simulation 40 hrs.
Houdini Cloth Simulation 40 hrs.
Houdini Fracture Simulation 40 hrs.
Houdini / Real flow Liquid Simulation 40 hrs.
Houdini Particle Simulation 20 hrs.
VEX (Programming language to create complex effects) 16 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demo reel / portfolio.

Specialized Program in Compositing

756 Hours | 24 Month

About This Course

This program focuses on the last module of the Post Production Pipeline of a studio – Compositing.

It encompasses all the live action footages, CG render passes, matte paintings, camera projections, 3D tracking data, other mattes in a single shot and creates the final output.

Compositing job requires a keen sense of various creative and technical skills. As per the genre of work, you will go for either for creative or realistic compositing. We will show you a holistic approach to the VFX production.

What will you learn in this program?

• Animation of various graphic elements and designs in moving clips.
• Seamless blending of various type of camera footages and file formats.
• Knowledge of proper Postproduction workflow and pipeline.
• Industry standard techniques of compositing multiple CG render passes with live action footage.
• Proper colour correction techniques to match lighting.
• Tips and tricks to deliver shots under tight deadline.
• Use of industry standard plug-ins to enhance the compositing output.
• Establish and maintain look and feel of the entire composition.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 12 Software

Applicable Jobs

• CG Compositor
• 2D / VFX Compositor
• VFX Generalist
• 3D Tracking
• Matchmoving

Module1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

7 Month / 7 Software

Specialized in VFX

Software Hours
course Advanced After Effects (Visual effects, motion graphics and compositing) 30 hrs.
course Foundation in Maya (Powerful 3D software for movies, series and visual effects) 80 hrs.
course Foundation in Nuke (Powerful node base compositing software for movies and series) 60 hrs.
course PF Track (Node base 3D camera tracking software) 20 hrs.
course Foundation in Houdini (Dynamic simulation tools to create visual effects) 70 hrs.
course 3DEqualizer (Powerful matchmoving software) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 4 Software

Assets

Software Hours
course SilhouetteFX Mocha (Rotoscoping, Paint and Planar tracking) 30 hrs.
course Maya Advanced Rendering 60 hrs.
course Photoshop for Compositors 20 hrs.
course Advanced Nuke (Powerful node base compositing software for movies and series) 40 hrs.
course Maya and Matte painting 40 hrs.
course Nuke-Plugins (Ocula - Stereoscopic imagery. CaraVR - Virtual Reality toolset. Furnace - Rig removal toolset) 26 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During this __ month, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demo reel / portfolio.

Specialized Program in 3D Tracking and Matchmoving

756 Hours | 24 Month

About This Course

This program focuses on one of the most exciting and challenging modules of the Visual Effects Industry. 3D Tracking and Matchmoving plays a very important role for breath taking cinematic sequences.

CG elements are seamlessly integrated in the live action footage. With help of this technique, the Director is free to use his/her creative concepts for storytelling. There is no restriction or practical challenges for executing any type of camera motion.

What will you learn in this program?

• Setup of trackers and pointers for live action shooting.
• Understanding core concepts of film cameras including lens, fps, shutter speed, aperture, shooting formats and various others.
• Knowledge of how to get and read the survey data.
• Automatic and manual matchmoving techniques.
• Object tracking techniques.
• Optimization process of the VFX pipeline.
• Integration of various Software for the final output.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 11 Software

Applicable Jobs

• 3D Tracking / Match moving Artist.
• VFX Artist
• Rotomation Artist

Module1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

7 Month / 7 Software

Specialized in VFX

Software Hours
course Advanced After Effects (Visual effects, motion graphics and compositing) 30 hrs.
course Foundation in Maya (Powerful 3D software for movies, series and visual effects) 80 hrs.
course Nuke (Powerful node base compositing software for movies and series) 60 hrs.
course PF Track (Node base 3D camera tracking software) 20 hrs.
course 3DEqualizer (Powerful matchmoving software) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 4 Software

3D Tracking and Matchmoving

Software Hours
course Advanced 3DEqualizer (Powerful matchmoving software 40 hrs.
course Maya for Match Move 40 hrs.
course Rotomation in Maya (Animating 3D elements as per live action footage) 80 hrs.
course Nuke (Powerful node base compositing software for movies and series) 36 hrs.
course SynthEyes (Camera tracking software) 20 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated based on your overall performance during the tenure of your course and quality of demo reel / portfolio.

Specialized Program in Motion Graphics

756 Hours | 24 Month

About This Course

This program focuses on creating awesome Motion Graphics for Movies, Web series, TV serials, Commercials, Social Media, Broadcasting and many more. These videos are vital for brand promotion, awareness, and revenue generation.

Motion Graphics makes you able to tell a story through a visual medium. As per the project and genre, appropriate animation style is worked upon. It starts with storyboard and progress ahead with various 2D and 3D Software.

What will you learn in this program?

• Complete production pipeline of Motion Graphics.
• Pipeline of multiple 2D and 3D Software to create desired output.
• Understanding of marketing psychology.
• Creating videos for various mediums including feature film, OTT, web, games, social media and many others.
• File formats and technical parameters of broadcasting system (editing, sizing, coloring and more).
• Typography and many other styles of text animation.
• Use of leading industry standard plugins for faster production pipeline.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 12 Software

Applicable Jobs

• Motion Graphics Artist
• Broadcast Designer Artist

Module1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

7 Month / 7 Software

Specialized in VFX

Software Hours
course After Effects (Visual effects, motion graphics and compositing) 30 hrs.
course Maya (Powerful 3D software for movies, series and visual effects) 80 hrs.
course Nuke (Powerful node base compositing software for movies and series) 60 hrs.
course PF Track (Node base 3D camera tracking software) 20 hrs.
course Houdini (Dynamic simulation tools to create visual effects) 70 hrs.
course 3DEqualizer (Powerful matchmoving software) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 4 Software

Motion Graphics

Software Hours
course Maya MASH (Procedural technique to create visual effects) 40 hrs.
course Illustrator (Vector graphics and designing) 16 hrs.
course Element 3D (Advanced real-time render engine to make 3D objects) 20 hrs.
course Trap code Suite (Particle tool to create visual effects used for After Effects) 15 hrs.
course Look Development Plugins (Final colour and effects enhancement) 15 hrs.
course Cinema 4D (Powerful 3D motion graphics software) 110 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demo reel / portfolio.

Specialized Program in VFX / Effects

756 Hours | 24 Month

About This Course

This program focuses on creating eye catching and realistic 2D and 3D Dynamics effects using Particle Simulations and how to compose them for the final output.

You need to create effects as per the genre of the work. As per requirement of Director, you need to tweak it continuously to improve the quality. The workflow / pipeline gets updated with every single project.

What will you learn in this program?

• Create and enhance your aesthetics and technical sense.
• Industry standard techniques for working on CHF (Cloth, Hair, Fur).
• Working on a shot single-handedly including Modelling, Texturing, Dynamics, Lighting and Animation.
• Manipulate techniques of 3D models and textures as per the requirement.
• Optimize the complete scene.
• Working on various aspects of simulations – fluids / liquids, object shattering and fracture. (Building, glass, vehicles are more), blasts, debris, fire, smoke, blood, energy (balls, blasts, vortex, and shockwaves), weather, storm clouds and more.

Level Expert
Duration 24 Month
Hours 756 Hrs.
Software 10 Software

Applicable Jobs

• VFX Artist
• Compositor
• 3D FX/Simulation Artist (Water / Fire / Expositions / Natural phenomena and more)

Module 1

16 Month / 4 Software

Foundation

Software Hours
course Pre-Production (Story development and executive) 60 hrs.
course Photography (Capturing the moments) 05 hrs.
course Photoshop (Photo editing and compositing) 20 hrs.
course 3ds Max (Powerful 3D software for gaming, architecture, and assets) 125 hrs.
course Premiere Pro (Video editing and effects) 10 hrs.
course After Effects (Visual effects, motion graphics and compositing) 20 hrs.
Total

240 hrs.

Module 2

7 Month / 7 Software

Specialized in VFX

Software Hours
course After Effects (Visual effects, motion graphics and compositing) 30 hrs.
course Maya (Powerful 3D software for movies, series, and visual effects) 80 hrs.
course Nuke (Powerful node base compositing software for movies and series) 60 hrs.
course PF Track (Node base 3D camera tracking software) 20 hrs.
course Houdini (Dynamic simulation tools to create visual effects) 70 hrs.
course 3DEqualizer (Powerful matchmoving software) 20 hrs.
course Katana (Powerful tool for look development and lighting) 20 hrs.
Total

300 hrs.

Module 3

9 Month / 4 Software

Assets

Software Hours
course After Effects Particle Simulation / Trap code / Video Co-pilot (Visual effects, motion graphics and compositing) 30 hrs.
course Nuke Particle System / Advanced Compositing (Powerful node base compositing software for movies and series) 15 hrs.
course Maya Dynamics particle simulation | Fluid Simulation 30 hrs.
Houdini Fracture Simulation 16 hrs.
Houdini Liquid Simulation 40 hrs.
Houdini Particle Simulation 40 hrs.
VEX (Programming language to create complex effects) 16 hrs.
Total

216 hrs.

Module 4

2 Month

Portfolio Development

You need to submit your demo reel / portfolio to be eligible to receive the certificate.

During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated based on your overall performance during the tenure of your course and quality of demo reel / portfolio.