This program focuses on 3D / Digital Asset Creation. It includes Modelling, Texturing and Lighting. 3D Models are basic building blocks of any animated content – movies, web series, games, commercials and more. The 3D artist needs to create various models as per client requirements. It can be from a concept art or a reference image.
Level | Expert |
---|---|
Duration | 24 Month |
Hours | 960 Hrs. |
Software | 12 Software |
Software
HoursPre-Production (Story development and executive)
60 hrs.Maya - Foundation (Advanced 3D software for movies, series and visual effects)
220 hrs.Photoshop (Photo editing and compositing)
40 hrs.3ds Max (Powerful 3D software for gaming, architecture, and assets)
50 hrs.Premiere Pro (Video editing and effects)
70 hrs.After Effects (Visual effects, motion graphics and compositing)
30 hrs.Adobe Audition (sound editing and effects)
10 hrs.Software
HoursSubstance Painter (Incredibly powerful 3D painting tool)
40 hrs.Maya (Product/ stylized props/ vehicles/ env/ toon character/ semi real character Modeling)
80 hrs.Maya (Texturing)
20 hrs.Zbrush
40 hrs.Arnold
40 hrs.Katana
30 hrs.Software
HoursSubstance Designer (Incredibly powerful 3d painting tool)
40 hrs.Substance Painter (Incredibly powerful 3D painting tool)
80 hrs.Maya (Advanced Texturing)
20 hrs.Zbrush
24 hrs.Arnold
16 hrs.Mari (High-resolution digital 3D texture painting)
30 hrs.Nuke (Advanced node base compositing software)
10 hrs.Marvelous Designer (Creating colth simulation)
20 hrs.