This course is designed to provide students with the skills and knowledge necessary to create high-quality 3D product visuals for a range of industries, including advertising, entertainment, and manufacturing. The course typically covers topics such as 3D modeling, texturing, lighting, animation, rendering, and compositing.
Overall, this course is ideal for students who are interested in pursuing a career in product design, advertising, or animation, and who have a passion for creating visually stunning 3D product visuals.
Level | Expert |
---|---|
Duration | 24 Month |
Hours | 960 Hrs. |
Software | 19 Software |
Software
HoursPre-Production (Story development and executive)
60 hrs.Maya - Foundation (Advanced 3D software for movies, series and visual effects)
220 hrs.Photoshop (Photo editing and compositing)
40 hrs.3ds Max (Powerful 3D software for gaming, architecture, and assets)
50 hrs.Premiere Pro (Video editing and effects)
70 hrs.After Effects (Visual effects, motion graphics and compositing)
30 hrs.Adobe Audition (sound editing and effects)
10 hrs.Software
HoursSubstance Painter (Incredibly powerful 3D painting tool)
40 hrs.Maya (Product/ stylized props/ vehicles/ env/ toon character/ semi real character Modeling)
80 hrs.Maya (Texturing)
20 hrs.Zbrush
40 hrs.Arnold
40 hrs.Katana
30 hrs.Software
HoursSubstance Painter (Advanced texturing and 3D painting)
30 hrs.Maya (Env/ hyper real character/ creatures)
90 hrs.Cinema 4D (Powerful tool for look development and lighting)
40 hrs.Nuke (Advanced node based 3D compositing)
20 hrs.Arnold (Advanced product Lighting/ Animation/ Rendering)
30 hrs.Katana (Advanced lighting techniques)
30 hrs.